Understanding Multi-View Collaboration between Augmented Reality and Remote Desktop Users






Abstract

Establishing an effective collaboration between augmented-reality (AR) and remote desktop users is a challenge because collaborators do not share a common physical space and equipment. Yet, such asymmetrical collaboration configurations are common today for many design tasks, due to the geographical distance of people or unusual circumstances such as a lockdown. We conducted a first study to investigate trade-offs of three remote representations of an AR workspace: a fully virtual representation (Fig 1.), a first-person view (Fig 2.), and an external view (Fig 3.). Building on our findings, we designed ARgus, a multi-view video-mediated communication system that combines these representations through interactive tools for navigation, previewing, pointing, and annotation. We report on a second user study that observed how 12 participants used ARgus to provide remote instructions for an AR furniture arrangement task. Participants extensively used its view transition tools, while the system reduced their reliance on verbal instructions.

Virtual view
Fig 1. Virtual View
First person view
Fig 2. First person View
External view
Fig 3. External View

Publications


Supplementary materials

Supplementary materials can be downloaded from here: https://osf.io/g7xas.
Source code of ARgus is available here: https://github.com/argus-collab/ARgus.




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